Euskarazko bideojokoen azterketa deskribatzailea lokalizazioaren ikuspuntutik [Descriptive analysis of Basque video games from the perspective of localisation]

Keywords: video games, localisation, Basque, catalogue, survey

Abstract

There are increasingly more video games available in Basque, but academic research in this field is still very limited. To start filling this gap, we have conducted the present study in two phases and reflected on the Basque translation and localisation of video games. First, we have created a catalogue from the list of Basque video games of Game Erauntsia Elkartea. Then, we have distributed a survey among developers to get information about the translation process. The results show that we can distinguish four different types of localisation, and that free fan-translations as well as translations performed by a team member of the development company are the most common in Basque.

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Author Biographies

Itziar Zorrakin-Goikoetxea, LinguaVox

Itziar Zorrakin-Goikoetxea holds a Bachelor’s degree in Translation and Interpreting, a Master’s degree in Translation and New Technologies and a Ph. D. in which she studied video game localisation into Spanish to verify if decisions made during the localisation process affect the product and the reception (which they do). Her research interests include the collaboration with the gaming industry, Basque as a minority language, Spanish varieties, transcreation and any video game related topic. She has also worked full-time as a translation project manager for more than eight years, during which she has managed translation, interpreting, subtitling, and postediting projects into multiple languages, as well as translated about a variety of topics.

Maitane Junguitu Dronda, Independent researcher

Doctor Maitane Junguitu Dronda worked as a professor in the department of Art History and Music and as a researcher in the Audiovisual Communication and Advertisement department at the University of the Basque Country (UPV/EHU). Her research subject is the historical development of commercial animated cinema from the Basque Country. Her Ph. D dissertation focuses on the features by Juanba Berasategi, including a narrative, formal, esthetic and thematic approach to the films. She also researches about Basque videogames, focusing on content analysis and the reality of Basque language within interactive media. She is a member of the Society of Animation Studies.

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Published
2023-06-30
How to Cite
Zorrakin-Goikoetxea, I., & Junguitu Dronda, M. (2023). Euskarazko bideojokoen azterketa deskribatzailea lokalizazioaren ikuspuntutik [Descriptive analysis of Basque video games from the perspective of localisation]. Fontes Linguae Vasconum, (135), 231-275. https://doi.org/10.35462/flv135.10